hi!

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now

building an interactive, real-time, open-source music visualizer nodumi ()
architecting a simple, efficient graphics engine meikyuu (private repo)
teaching STEM to high-school students @ valkyrie robotics
on campus (F22) @ UCSB

soon

only time will tell :-)

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code

nodumi [] interactive MIDI visualizer C++/GLSL
dynamic sheet music generation from prerecorded music pieces
custom shaders for music visualization from live input
color palette generation through k-means clustering
meikyuu [] modular graphics engine C/C++/GLSL
custom build system for integrating program assets into code at compile-time
implementation of runtime-configurable gaussian/kawase blur shaders
simulation of 3D volumetric fog through performant 2D shader design
etc.

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